![]() As a fan of all things Sonic since the original, I think I can tell you if its Sonic like or not, but Brightbow already addressed it all anyways. Considering Freedom Planet isn't actually a Sonic game, it has some similar physics to the classics sure, but as Brightbow said, it has more akin with Megaman X and Gunstar Heroes while having Sonic elements. If you were an actual Sonic fan, maybe you'd refrain from comments like this. It helps that all the characters have amazing mobility and that there are basically no bottomless pits. Meanwhile, Sonic simply jumps or rolls into things and they always go pop in a single hit.īut one thing that is very much like Sonic is that the levels are very large, so there is room to explore and to take several routes. The normal attack, the crouching attack, an Uppercutt, a falling kick, the multi-hitting Dragon Cyclone which can be used both on the ground and in the air as a double jump, and of course the Dragon Dash. And there are a lot of attack moves to consider, especially as Lilac. Enemies are more complex and a lot of them have HP, so if you want to deal with them quickly, you have to mind your tools. Even if you have no speed, you can still slowly walk up walls.īut the game is definitely a lot more combat focused. You are also not very dependent on your momentum. In classic Sonic games, I don't understand how you can stay fast without constantly running into something unless you have memorized the whole level, but here enemies actually need some time to react. This is really unusual for a platformer and in a game with a lot of sidescrolling like this one, this makes a massive difference. But I should be able to note at least a few fundamental differences to the Sonic games.įor one thing, enemies can't hurt you by simply touching you, they have to actually attack you. It's hard to really pinpoint why things feel the way they do, so this isn't really something that I can explain. In my case I only played classic Sonic games relatively recently when they were rereleased on 3DS and Steam, so I don't think so. It feels almost identical to Sonic to me! Are you sure that's not just because people have forgot what the early Sonics were like? I'll be completely honest, I have no idea where that's coming from. Yeah, Totalbiscuit said that in his playthrough: that he didn't think it really felt like Sonic.
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